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編輯推薦: |
INTRODUCTIONxviiCHAPTER1:GETTINGSTARTED1SoftwareRequirements2ForiOSDevelopers2ForAndroidDevelopers2DownloadingtheBooksSDK4ImportingProjects5ForiOSDevelopers5ForAndroidDevelopers5TheTemplate7Summary8CHAPTER2:SETTINGUPYOURGRAPHICPROJECTIONS9TheThreeBasicTypesofProjections10Orthographic2DProjection11ProgramandProjectInitialization12VertexandFragmentShader14LinkingaShaderProgram17TheDrawingCode19OrthographicProjection23GettingOrthographic23PerspectiveProjection26Summary27CHAPTER3:DEALINGWITHCOMPLEXG
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內容簡介: |
Developgraphicallysophisticatedappsandgamestoday!Thesmartphoneappmarketisprogressivelygrowing,andthereisnewmarketgaptofillthatrequiresmoregraphicallysophisticatedapplicationsandgames.GameandGraphicsProgrammingforiOSandAndroidwithOpenGLES2.0quicklygetsyouuptospeedonunderstandinghowpowerfulOpenGLES2.0technologyisincreatingappsandgamesforamusementandeffectiveness.Leadingyouthroughthedevelopmentofareal-worldmobileappwithlivecode,thistextletsyouworkwithallthebestfeaturesandtoolsthatOpenGLES2.0hastooffer.ProvidesaprojecttemplateforiOSandAndroidplatformsDelvesintoOpenGLfeaturesincludingdrawingcanvas,geometry,lightingeffects,characteranimation,andmoreOffersexplanationoffull-function2Dand3DgraphicsonembeddedsystemsAddressestheprincipaltechnologyforhardware-acceleratedgraphicalrenderingGameandGraphicsProgrammingforiOSandAndroidwithOpenGLES2.0offersimportant,need-to-knowinformationifyou''reinterestedinstrikingaperfectbalancebetweenaestheticsandfunctionalityinapps.
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關於作者: |
RomainMarucchi-FoinoistheoriginalauthorandfounderofthepopularmobilegameengineSIO2.Formerlyadesktopgameenginedeveloper,Romainiscurrentlythelead3Dengineprogrammerforsio2interactive.com,theofficialdeveloperoftheSIO2Engine,whichpowersthousandsofgamesand3DapplicationsthroughouttheAppStoreandtheAndroidmarket.
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